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PAtwater's avatar

Really appreciated this exploration, Henrik. If you're interested in adjacent experiments reimagining learning infrastructure, here are a couple of resources you might enjoy:

The Deed Project, a decentralized learning protocol from my friend Varun Adibhatla, outlines a peer-to-peer platform where instructors define their own incentive structures using smart contracts. It enables course creators to reward learners for completion, achievement, or long-term engagement—reimagining education as a series of “deeds” rather than degrees.

I also wrote an Edsurge piece some time ago called A Radically Practical Vision of Education. It was a bit of a daydream about a system where learning is woven into real-world challenges—apprenticeships, civic work, and the stuff of life—rather than siloed in credentials. Your post brought me back to that hopeful energy.

Thanks again for sharing—your writing continues to spark good questions.

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Kay's avatar

Interesting post! From a first principles perspective, self organization is hard. Abstracting children and adults into nodes (in terms of learning they are about the same, although adults are impaired in culturally) and connections with other nodes as a solid context where knowledge can flow from one to another, we are faced with vast problems:

1) The ever increasing complexity of knowledge mean nodes are growing at an exponential rate. The burden of searching and evaluating some possible connection (which costs energy/time/resources to form) is growing similarly. Many have pointed out the success of open source, online communities, subreddits etc, but there has been virtually no thought on how to develop a "switching network" to connect these nodes, or on what metrics we should evaluate the goodness of each connection (nice point about how important context is, any meaningful connection between nodes would require a shared context as well).

2) While logical from a game theoretic perspective, I strongly suspect trying to scale a system of monetary rewards for learning would only rapidly be punished by Goodhart's law. In the initial phase it might work as a habit former, but long term it is a badly misaligned incentive. The real value of learning is to discover, create or innovate - has to be curiosity and values driven because the financial incentives rarely work out. Put another way the best way would be to alter each agent's utility functions to value discovery rather than money.

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